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BLUE
AN UNDERWATER MULTIMEDIA EXPERIENCE
During a Multimedia Web Design course at Texas A&M University in 2016, I created a UX design for a project called blue. The goal of blue was to design an online interactive experience for children ages 6-8 which would teach them about sharks in a non-sensational manner that still kept their attention. To do this, I created a proposal document with metaphors and personas along with basic information and then proceeded to wireframe the designs with feedback from my professor throughout the semester. One of my main inspirations for this design included ocearch.org, which tracks tagged sharks through the world's oceans.
Blue: Headliner

Blue: Work
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